So, as the title states (sort of), I've managed to unearth the old sorceress concept that I was working on back in Christmas '09. After this much time, the design has fermented in my brain a bit, as these things are wont to. This 'mental digestion' of sorts, was actually far more pronounced than I would have expected. In fact, so much of my original idea has changed that I thought it would be prudent to take some time to explain. For starters, here are the old and new concepts respectively:
I know, it doesn't make much sense, right? Well, I decided to try something a little different this time around with my character designs. Taking some excellent advise from the senior character designer of EA games, I tried to give this character some backstory. As a result, the concept has shifted considerably since my last attempt. Basically, the idea for this new concept is this character is actually from our world, but has found herself in the fantasy realm. In as much, I tried to visualize what traces of 'humanity' she would have kept after several months of living in a different world with different styles and customs. The fact that she happens to be a mage in this new world has also shaped her attire as well. In as much, I thought boots, pants and backpack would probably be the last to go since they're pretty practical and could potentially have sentimental ties (the bag in particular has little dangly bits that are meaningful to the character).
Anyway, enough rambling, here's some pictures to look at now!