Thursday, January 21, 2010

Rift Has Begun:

Well, after about two weeks of pre-production on two different projects, the vote finally came around last Tuesday. The class democratically decided to work on a project called Rift. Rift is a sort of surreal / fantasy / sci-fi platform /adventure game that follows a young boy through some rather strange events. Long story short, scientists from another dimension have discovered another dimension full of pure energy and created a device to harvest that energy. Unfortunately, somewhere during the initial testing of the harvester, the membrains of the dimensions became unstable and eventually shattered, creating a multi-demensional rift. It just so happens that this Rift opens right outside the house of our protagonist (the young boy). The Rift-wild is a surreal, strange mish-mash of our reality and the other dimension's reality.

For the scope of the team project, we hope to finish the first chapter in the story, which would involve the young boy finding one of the surviving scientists who worked on the device and getting back to the device. At this point, the device would suck both the scientist and the young boy into god only knows where, ending our project with a cliffhanger of sorts.

If we were somehow able to make the whole game, it would involve the boy trying to help the scientist repair the device and restore the dimensions. Throughout the game, more dimensions would get sucked into the Rift and new dangerous dimensions would threaten the future of the entire universe.

Since I have been studying mostly character design in my time at SCAD, I will be working mostly on characters. However, in our team is the very talented Leng who is also a character designer. As we only have two major characters for the scope of this project, I will stick to the scientist character and Leng will work on the main boy character.

If all goes according to plan, Leng and I should be done with our characters around week 7 and be able to help the other teammates with any left over asset modeling and texturing.

Stay tuned for art updates and the like!


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