Well, I'm definitely not as fast as I'd like to be, but here are some assets for the house / rift-wild. They're all unwrapped and ready to go - I might do some zbrushing for the brick on the chimneys and the wood on the table, nothing too fancy though. Hopefully I'll get a little faster at this and have a few more ready for Saturday.
That poly count is waaaay off - I forgot to delete one of the high-res assets and it's adding about 7,296 tris to the scene. In other words, actual poly count is 4,826 tris total.