Well, nothing ground-breaking here, just a little update to show what I've been up to lately. Basically, I've been trying to cram the lich into a 10,000 triangle budget and it's been a pain to say the least. Currently, I'm sitting around 10,600 tris, but I'm thinking I'll be able to trim a good thousand off once I get the baking finished. In other words, I'm forced to preserve some extra detail to make sure the xNormal bake doesn't freak out. I've managed to get most of the retopologizing done, so I've been working on getting the UV's done. Next update will some fantastic UV shots. Oh yeah.