Friday, October 2, 2009

Roughing in the 3Dees:

Hey all, this was actually done a coulple of days ago, but I was too lazy to put it up. Anyway, this is the pre-topologized mesh, before sculpting and after. Ad you can see, zbrush is not without it's charms. Currently, I'm working on retopologizing the model. I did a good portion in Zbrush, but I'm now moving on to the max side.


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